Skip to main content

Science

PROGRAMMING: PIXEL ART

A practical introduction to block-based programming through creative exploration of lighting and animation.
Students design their own animations and program them to display on a NeoPixel panel – using two approaches tailored to different students: freehand drawing or block-based coding. The teaching session concludes with the programs being uploaded and displayed as a shared exhibition.

NB! Please arrive no later than 10 minutes before class. Failure to attend without cancellation 7 days in advance will result in a fee of 500 NOK.


Suitable for grades 6–7

Maximum 28 students


Programming

Duration 60 min

What happens in this teaching program?

What do students learn?
  • Algorithmic thinking – planning and structuring solutions step by step (LK20)
  • Block-based programming (similar to MakeCode for micro:bit)
  • Creative and visual digital expression
  • The connection between code and physical result
  • Trial, error and the joy of mastery

    Curriculum and competence targets
    Science:
    • Explore, create and program technological systems that consist of parts that work together.
    Arts and crafts:
    • Use programming to create interactivity and visual expressions.
    Mathematics:
    • Create and program algorithms using variables, conditions and loops (step 5)
    • Using variables, loops, conditions and functions in programming to explore geometric shapes and patterns (6th stage)

    Description of the lesson
    Introduction (approx. 10 min)
    • The class meets the tutor in reception and we go together to the teaching room.
    • The students are put into groups and given an introduction to what they will be doing.
    Activity (approx. 40 min)
    • We learn about pixels and draw an animation.
    • We solve various programming challenges that create beautiful animations.
    Closing (approx. 10 min)
    • Presentation round of animations and program code.

    Practical information

    The teacher's role

    We want you as an adult to be active, participating and curious. Teachers are responsible for the group throughout the visit and may be asked to help along the way. Explainer is responsible for implementing the program. 

    Before the visit

    Our teaching methods do not require any preparation, but it is always useful to prepare students for a museum visit. Feel free to show pictures or video from the museum, talk about what will happen, and view our digital resources that can be used for pre- and post-work.

    After the visit

    Reflect and discuss with the students after the lesson, preferably in groups.


    Norway's National Museum of Technology, Industry, Science and Medicine. Here you will find exciting exhibitions and activities a short distance from central Oslo.

    To the top